GREYHAWK 5e EPISODES

Episode 1 - Dyvers

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Five heroes come together in Dyvers - the 'City of Sails', answering the summons of a merchant who is paying well for the simple task of transporting a package to a woman by the name of Zendrelda who lives in a tower deep in the Gnarley Forest.

 

Episode 2 - The Magistrate

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The party is brought before the Magistrate of the Trade District in Dyvers for a list of alleged crimes in the Red Boar Tavern the night before. Can our heroes talk their way out of the pickle they're in, or will their adventure end before it even begins?

Episode 3 - Zendrelda's Tower

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Through the Gnarley Wood the party finds their way. In this dark forest trouble abounds and in a clearing at it's center a tower rises above the tallest trees. This is Zendrelda'a abode. The mad sorceress awaiting the Kalamanthus she so desires in exchange for a creature destined to capture the imaginations and coin of the citizenry of Greyhawk in Lord Henway's Menagerie.

Episode 4 - Orcs or Allies

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To our heroes chagrin, Zendrelda straps the party with an escourt out of the Gnarley Forest - an escourt of Orcs! It's an outlandish situation for all concerned as Gruggle, the Orc Shaman, is compelled to do Zendrelda's bidding and the party fears rousing the mad Sorceresses wrath. What could go wrong?

Episode 5 - Old Town

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The party returns to Dyvers with every intent of passing right through on the way to Greyhawk. Until an old friend shows up and things go topsy turvy!

Episode 6 - Puppets

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The party accepts a task to discover where the Spice Master's son has disappeared to and what he has to do with a string of burglaries in the Old Town District of Dyvers. They soon find out that there is much more to the mystery than they could have imagined!

Episode 7 - What Happens in Dyvers . . .

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The chase through the darkened streets of Dyvers results in controversy that splits the party! With dangers lurking around every corner and our heroes on the verge of exhaustion, they must be at full strength to face what's to come. Should they press on or retreat and recover? What might be lost if they do? Who ever said it was a bad idea to split the party anyway?

Episode 8 - Bronwyn's Tower

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The party delves deep into the enigmatic tower infested with insidious puppets. And who is this Bronwyn lady, anyway? It was the jester that led them here. Why would he give away the lair of puppet thieves? Were our heroes chasing or lured? The answers must be in the tower! 

Episode 9 - Wretched Puppets

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Delving deeper into Bronwyn's Tower, the party is feeling the weight of a long night of terrors underfoot. At every turn small animated monstrosities in the form of puppets are hungry to rip flesh from bones. And as it turns out, even tiny little puppets can be deadly.

Episode 10 - Escape from Dyvers

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Our heroes have many reasons for wanting to leave Dyvers - their quest to deliver the undead hound to Lord Henway in Greyhawk, fear of retribution by the Alliance thieves guild, uncertainty about Jabal and his mysterious spice guild, the Magistrate, puppets . . .

The party is motivated to get out fast, but after losing two of their friends and abandoned by another, they have to wonder if the city will ever give them up.

Episode 11 -  City of Greyhawk

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Finally! The Free City of Greyhawk looms on the horizon! Up from the road where crossed the Selintan River over the Zagig Bridge, past the great statue that pointed the way toward the Gem of the Flanaess, and on through the great gates to complete the quest so long ago accepted! Now all that remains is a short visit to Lord Henway to collect the reward.

Episode 12 - Coming Soon!

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Episode 13 - Coming Soon!

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Episode 14 - Coming Soon!

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Episode 15 - Coming Soon!

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